Debrief
Trailer Park Boys: Get Merged is an idle game where you run Sunnyvale. Upgrade your businesses and hire characters to run them while you're gone and complete challenges to unlock trunks.
As the Lead UI/UX designer for this project, my primary focus was to create UI mockups for all screens and pop-ups, export and implement all UI assets in the game using Unity, and develop the UI guidelines.
As the Lead UI/UX designer for this project, my primary focus was to create UI mockups for all screens and pop-ups, export and implement all UI assets in the game using Unity, and develop the UI guidelines.
My Roles
- Lead UI/ UX designer
- UX research
- Hi-Fi mockup
- Create UI assets
- UI assets implementation using Unity
- Conducting User tests
- UX research
- Hi-Fi mockup
- Create UI assets
- UI assets implementation using Unity
- Conducting User tests
UI Art Guideline
UI Implementation
In this project, my responsibilities included implementing all screens, pop-ups, menus, and buttons, and the creation of the opening cinematic within Unity. Here is a preview of the game in Unity.
Event UI Design
For each event, we designed a customized UI theme and some specific pop-ups such as Rewarding, Narrative assets, Special offers, etc.
For each event, we designed a customized UI theme and some specific pop-ups such as Rewarding, Narrative assets, Special offers, etc.
EVENT Icon Design
Here are some of the Event Icon Iterations for the Hockey Camp, Jail is Awesome, and Swayze Train Events
Here are some of the Event Icon Iterations for the Hockey Camp, Jail is Awesome, and Swayze Train Events